Ymir Git (2026/04/26) is released. A work-in-progress Sega Saturn emulator.
Features:
Load games from BIN+CUE, IMG+CCD, MDF+MDS or ISO files
Automatic IPL (BIOS) ROM detection
Automatic region switching
Up to two players with standard Control Pads on both ports (more to come)
Fully customizable keybindings
Backup RAM and DRAM cartridges (more to come)
Integrated backup memory manager to import and export saves, and transfer between internal and cartridge RAM
Save states
Rewinding (up to one minute at 60 fps), turbo speed, frame step (forwards and backwards)
A work-in-progress feature-rich debugger
Ymir Changelog:
* build: Fix Linux vcpkg cache
* fix(VDP1): Disable early polygon drawing termination when rendering polygons when user clipping mode is inverted
* fix(VDP2): Back to the nice-looking syntax, and upgrade Linux runner to 24.04
* fix(VDP2): Try a different syntax
* perf(VDP2): Microoptimize `VDP2FetchPixel`
* fix(VDP2): Fix compilation error
* perf(VDP2): Microoptimize layer sorting
* perf(VDP2): More VDP2 color offset microoptimizations
* chore: Update Patreon supporters list
* perf(SH2): Consolidate data gathering loops in VDP2CompsoeLine
* perf(VDP2): Microoptimize color offset calculation
* fix(VDP2): Fix and use line color screen calculation ratio when LNCL is inserted
* fix(VDP2): Apply color calculations to transparent sprite mesh layer 0
* fix(VDP1): Add game-specific flag for skipping command processing if the top of the table is empty
* test(VDP2): Add MechWarrior 2 RBG1 main menu test case
* fix(VDP2): Fix VRAM access calculations when RBG1 is enabled
Download: Ymir Git (2026/04/26)
Source: Here
2026-04-26
Tags:
Console,
Official_Build,
SS,
Ymir

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