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EmuCR: Azahar  Azahar 2126.0 Alpha 2 is released. An open-source 3DS emulator project based on Citra.

Azahar changelog:
Desktop
Fixed a long-standing issue where Azahar's detection of the system language could be incorrect, resulting in an unexpected language being used in the UI. | @exertustfm #1558
Many default messages in the user interface provided by upstream Qt (OK, Cancel, etc) are now translated for most languages. | @OpenSauce04 #2153
For the following languages, these UI strings currently remain untranslated as before due to no translation being available for use in upstream Qt:
Greek, Indonesian, Norwegian Bokmål, Lithuanian, Romania, Vietnamese
Android
On devices where ANGLE is used for OpenGL rendering, the Vulkan renderer is forcefully enabled due to extremely apparent visual defects when using the OpenGL renderer with ANGLE. | @OpenSauce04 #2197
You can tell if your device is affected by checking the renderer selection option in Azahar's settings. It will be greyed out and will display a message related to ANGLE when selected if you are using an ANGLE-enabled device.
Most devices will not yet be affected, however on and after Android 17's release, ANGLE will become enabled by default and mandatory for all newly released devices (not necessarily devices updating to Android 17 from an earlier version).
Assorted improvements and new options relating to secondary screen functionality. | @DavidRGriswold #1385
All
Fixed an issue where certain older homebrew software would get stuck on a black screen at boot. | @Masamune3210 #2143
Migrated many of our non-English language translations to simplified language codes, allowing correct system languages to be detected more consistently. | @OpenSauce04 #2152
Fixed an issue related to disabled cubemap texture units; known fixes in Brain Age: Concentration Training. | @Wunkolo #2159
Adjusted the unimplemented gas stub behaviour for the Vulkan renderer, fixing a known graphical issue in the Monster Hunter games. | @RedBlackAka #2165
Fixed a typo in a settings log message. | @72374 #2076
Additional refinements relating to the new GDB implementation. | @PabloMK7 #2145
Fixed a possible integer overflow issue relating to custom Luma3DS mapping + optimized implementation. | @0x48kirenh #2202
Docker
Distribute an ARM64 Docker image binary. | @OpenSauce04 #2151
macOS
Fixed several minor issues relating to MoltenVK/Metal. | @sergeymild #2149
Technical
The USE_DISCORD_PRESENCE CMake option has been renamed to ENABLE_DISCORD_RPC. Downstream users/maintainers should compensate for this accordingly. | @OpenSauce04 #2216
The ENABLE_QT_TRANSLATION CMake option is now enabled by default, adding qt6-tools-dev or your package manager's equivalent as a new default build dependency for the Qt frontend if you weren't already manually enabling this flag. | @OpenSauce04 #2206
Fixed linker warning spam related to the minimum macOS version when Discord RPC was enabled. | @OpenSauce04 #2216
This issue has existed for a very long time, and doesn't seem to have ever caused any actual issues. This is likely just a technical correctness thing.
Fixed a compilation failure which could manifest when a system MoltenVK install was present, even if it wasn't being used. | @crueter #2183
Fixed a compilation error when building in debug mode. | @Wunkolo #2132
Fixed an issue which prevented the azahar-room Dockerfile from building with Podman. | @OpenSauce04 #2151
Added debug scopes to OpenGL renderer rasterizer and texture runtime. | @Wunkolo #2133
Extensive Kotlin codebase formatting cleanup + new formatting/style enforcement in CI via ktlint. | @OpenSauce04 #2204

Download: Azahar 2126.0 Alpha 2 x64 Download: Azahar 2126.0 Alpha 2 Android
Source: Here



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