EmuCR Feeds
Email Us

Ymir Git (2026/08/16) is released. A work-in-progress Sega Saturn emulator.

Features:
Load games from BIN+CUE, IMG+CCD, MDF+MDS or ISO files
Automatic IPL (BIOS) ROM detection
Automatic region switching
Up to two players with standard Control Pads on both ports (more to come)
Fully customizable keybindings
Backup RAM and DRAM cartridges (more to come)
Integrated backup memory manager to import and export saves, and transfer between internal and cartridge RAM
Save states
Rewinding (up to one minute at 60 fps), turbo speed, frame step (forwards and backwards)
A work-in-progress feature-rich debugger

Ymir Changelog:
* feat(debug): Added basic VDP2 registers view
* fix(VDP2): Disable color gradation if color RAM mode is not 0
* feat(vdp-d3d12): Create more resources, improve error handling
* feat(vdp-d3d12): Initialize the first few resources to test the renderer structure
* fix(vdp): Fix crash in debug mode due to using the wrong renderer pointer
* chore(settings): More settings UI polish
* chore(gfx-d3d12): Tweak descriptor heap sizes
* chore(settings): Revert GPU acceleration setting if failed to initialize
* chore(vdp): Pass down read-only reference to VDP2 debugger options
* chore(hwrenderer): Improve handling of sw/hw renderer and graphics context switches
* fix(settings): Fix sync interval settings persistence
* feat(settings): Add and wire up hardware acceleration option
* chore(config): Reorganize configuration to separate software and hardware renderer settings
* chore(vdp): Move common hardware renderer configuration to the Configuration struct
* chore(vdp): Set up structure for GPU-based VDP renderers and stub D3D12

Download: Ymir Git (2026/08/16)
Source: Here



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!