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EmuCR:ThunderMAME32+ VER.0.106XThunderMAME32+ VER.0.106X (2010.5.16) is released.ThunderMAME32UI is a series of Japanese derivative versions of MAME emulators.

EmuCR: Snes9xSnes9x ReRecording SVN r138 is released. Snes9x ReRecording is the re-recording branch of Snes9x 1.43 and Snes9x 1.51.This is the development project for this branch of Snes9x. Its primary function is to expand features related to the creation of Tool-Asssisted movies.

EmuCR:PCSX ReRecording EmulatorsPCSX Rerecording SVN r248 is released. PCSX Rerecording is a special version of PCSX with many new features such as input rerecording, cheat support, RAM search, RAM watch, customizable hotkeys, etc.

EmuCR:PS2 emulatorPCSX2 SVN r3029 is released. PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

EmuCR:GameEx GameEx v10.80 is released. GameEx is a graphical DirectX based front-end for MAME, Zinc, Daphne, PC Games, and all command line based game emulators, along with being a good Home Theatre PC solution. It also makes a good CarPC and touchscreen frontend. The original goal was for it to be used on Windows XP Media Center and Arcade Cabinets although it will run on any version of Windows 98, ME, 2000, XP and Vista.For just $25 (USD) you can too unlock the full potential of the front end.

EmuCR:VisualBoyAdvanceVba-ReRecording SVN r207 is released. VBA rerecording is the re-recording branch of VisualBoyAdvance.This is the development project for this branch of VBA. Its primary function is to expand features related to the creation of Tool-Assisted movies.

Pcejin SVN r143 is released. Pcejin is a PC Engine / PCE CD-ROM / SuperGrafx Emulator. pcejin takes the accurate PCE emulation core in Mednafen and gives it a native Win32 interface and additional features.Mednafen-rr .mcm files can be loaded and converted with the Convert MCM menu item in the Tools menu, or the "Play Movie" hotkey. A mc2 file will be placed in the same directory as the mcm.

EmuCR: SEGA GensGens-ReRecording SVN r288 is released. Gens Rerecording, formerly known as Gens Movie Test, is a modification of the highly popular Gens emulator. This modification includes slowdown, recording and playback of controller input logs, dumping of AVI files, and Lua scripting. This emulator is primarily used by the Nesvideos community.

Mame Screenshots Pack 0.138 is released. This is a screenshots pack for Mame.

EmuCR:DolphinDolphin SVN r5454 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Mame Icon Pack 0.138 is released.This is a icon pack for Mame.

EmuCR:MameUIMAMEXT v0.138 is released.MAMEXT is a cool unofficial version of MAMEUI with highscore save included.MAMEXT32 also has some extra features that plain vanilla MAME doesn’t. MAMEXT64 is the 64bit optimized version of the emulator, which will run on Windows 64bit operating systems.

EmuCR:GameEx GameEx v10.79 is released. GameEx is a graphical DirectX based front-end for MAME, Zinc, Daphne, PC Games, and all command line based game emulators, along with being a good Home Theatre PC solution. It also makes a good CarPC and touchscreen frontend. The original goal was for it to be used on Windows XP Media Center and Arcade Cabinets although it will run on any version of Windows 98, ME, 2000, XP and Vista.For just $25 (USD) you can too unlock the full potential of the front end.

EmuCR:DeSmuMEDeSmuME SVN r3646 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

EmuCR:SDLMAMESDLMAME v0.138 for Mac OS X is released. SDLMAME is a port of the popular MAME™.

EmuCR:PS2 emulatorPCSX2 SVN r3023 is released. PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.