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EmuCR:DolphinDolphin SVN r5961 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games. OpenCL is enabled in this build.

ZZogl SVN r3561 is released. ZZogl is a GPU plugin for PCSX2. ZZogl is project to completely redone ZeroGS openGL, to keep it in more maintainable and readable state.

ZZogl SVN r3560 is released. ZZogl is a GPU plugin for PCSX2. ZZogl is project to completely redone ZeroGS openGL, to keep it in more maintainable and readable state.

EmuCR: Glitch64 Glitch64 SVN r162 is released. GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64. Glitch64 is the recommended Glide3x wrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.

Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.

Glitch64 SVN changelog:
r162
Remove unused fields from RDP_Base.

Download: Glitch64 SVN r162
Source:Here

EmuCR:DolphinDolphin SVN r5960 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games. OpenCL is enabled in this build.

EmuCR:XNand Healer GUIXNand Healer GUI v0.5 is released. XNand Healer GUI is a complete GUI to help you uncripple your Xbox 360. Now updated to check and fix NAND dumps!!! Requires Nandpro 2.0d or 2.0e and FindSecData 0.62.

EmuCR:PS2 emulatorPCSX2 SVN r3557 is released. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

EmuCR:Mini vMacMini vMac v3.2.1 (2010-07-15) is released.Mini-vMac is a Macintosh Plus, Macintosh SE, Macintosh 128 and Macintosh 512 emulator. Mini vMac emulates a Macintosh Plus, one of the earliest of Macintosh computers. It can run old Macintosh software that otherwise couldn't be used on recent machines.

EmuCR:DeSmuMEDeSmuME SVN r3722 is released. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

EmuCR: nullDCnullDC-Naomi SVN r52 is released. nullDC-Naomi is an open source NAOMI Arcade System Emulator. It will NOT run Dreamcast games.

EmuCR: nullDCnullDC SVN r52 is released. nullDC is an open source Sega Dreamcast(DC) and NAOMI videogame systems emulator for Microsoft Windows. nullDC runs several Dreamcast games at good speed, with full sound and music. NullDC requires the latest version of Microsoft DirectX, the latest Visual C++ runtime libraries and optionally WinPcap for modem emulation. As usual for emulators, a dump of the original console BIOS is also needed. It has a plugin architecture, with several alternative implementations (some ported from Chankast) for graphics, sound, reading games burned to CD-ROMs (it cannot read GD-ROMs directly) or disk image files, memory cards, etc.

EmuCR:FceuxFceux SVN r2031 is released. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches.The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

EmuCR: MESSMESS SVN r8604 is released. MESS is a free emulator which emulates a large variety of different systems.

EmuCR: nullDCnullDC SVN r51 is released. nullDC is an open source Sega Dreamcast(DC) and NAOMI videogame systems emulator for Microsoft Windows. nullDC runs several Dreamcast games at good speed, with full sound and music. NullDC requires the latest version of Microsoft DirectX, the latest Visual C++ runtime libraries and optionally WinPcap for modem emulation. As usual for emulators, a dump of the original console BIOS is also needed. It has a plugin architecture, with several alternative implementations (some ported from Chankast) for graphics, sound, reading games burned to CD-ROMs (it cannot read GD-ROMs directly) or disk image files, memory cards, etc.

EmuCR: nullDCnullDC-Naomi SVN r51 is released. nullDC-Naomi is an open source NAOMI Arcade System Emulator. It will NOT run Dreamcast games.

EmuCR: Glitch64 Glitch64 SVN r161 is released. GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64. Glitch64 is the recommended Glide3x wrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.

Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.

Glitch64 SVN changelog:
r160
Kill floating point error.
r161
Hacked combiner to fix Issue #101 : Pokemon Stadium 2 - text blending/fog issue.

Download: Glitch64 SVN r161
Source:Here