DeSmuME Wii SVN r192 is released. DeSmuME Wii is a port of the Nintendo DS emulator DeSmuME to Wii homebrew. This project aims to port DeSmuME to Wii homebrew so that we can have a fully fledged, working, Nintendo DS emulator on Wii. It is being built with DeSmuME 0.95 and the latest available devkitPPC and libogc releases.
Fceux SVN r2032 is released. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches.The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.
PCSX2 SVN r3571 is released. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
Glitch64 SVN r163 is released. GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64. Glitch64 is the recommended Glide3x wrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.
Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.
Glitch64 SVN changelog:
r163
Fix blending mode. Fixed an issue in Bomberman64.
Download: Glitch64 SVN r163
Source:Here
GnuBoy4D v1.1 is released. GnuBoy4D is a Gameboy and Gameboy Color emulator based upon GnuBoy for Dingux.
DaedalusX64 SVN r546 is released. DaedalusX64 is a N64 Emulator for PSP. DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project.
PCSX2 SVN r3567 is released. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX Reloaded SVN r55128 is released. PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.
Z80Stealth v0.701 is released. Z80Stealth is a Spectrum emulator for DOS that also works in Win98. It emulates the Spectrum 128. It's an excelent emulator, and is worth a try.

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