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XM6 2.05 TypeG v20110102 is released. XM6 2.05 TypeG is a Japanese PC SHARP X68000 emulator.

EmuCR:Engine02 Engine02 v11.01.02 is released. Engine02 is a versatile, multiplatform 2D game development system. Its editors and powerful script interface allow users to create the characters and environment that make up the game, while the program handles I/O, low-level player/object management, etc. Many 2D Genre are possible with this system, such as Platform, Adventure, SHMUP, Fighter, RPG, Paddleball/Pinball, and others.

EmuCR:VisualBoyAdvanceVba-ReRecording resurrected v20 is released. VBA rerecording is the re-recording branch of VisualBoyAdvance.This is the development project for this branch of VBA. Its primary function is to expand features related to the creation of Tool-Assisted movies.

EmuCR:VisualBoyAdvanceVba 1.7.2 ReRecording v23.4a is released. VBA rerecording is the re-recording branch of VisualBoyAdvance.This is the development project for this branch of VBA. Its primary function is to expand features related to the creation of Tool-Assisted movies.

EmuCR: SaveGame Manager GXSaveGame Manager GX SVN r95 is released. SaveGame Manager GX SVN is a SaveGame & Mii Manager for the Wii with GUI based on LibWiiGui by Tantric,

EmuCR: QMC2QMC2 v0.2.b18 is released. M.A.M.E. Catalog / Launcher II (also referred to as QMC2) is the successor of one of the first XMAME GUI frontends available, QMamecat (derived from MAMECAT, which was text-only). QMC2 has been rebuilt from scratch as a Qt 4 project. Parts of the design and code were inspired by its predecessor. The new design was made as flexible as possible to minimize dependencies from frontend- and CLI-related MAME changes, which was a major deficiency of QMamecat. QMC2 uses a template-based MAME configuration scheme, which can easily be enhanced with additional command line options (defined in an XML template file).

EmuCR: Mame32Plus [Ash-Build] Mame32Plus [Ash-Build] v0.141 is released. Mame32Plus [Ash-Build] is a new version of the MAME.

EmuCR: MAME Plus!
MAME Plus! v0.141 r4818 is released. New version of this MAME Emulator for Windows. MAME Plus! has many features to make it a great unoffical build.

EmuCR: PCSX ReloadedPCSX Reloaded SVN r61703 is released. PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.

EmuCR: MAME Plus! Plus KailleraMAME Plus! Plus Kaillera v0.141 r31 is released. MAME Plus! Plus Kaillera is a version of MAME with Kaillera support for online gaming against others.

EmuCR: MESSMESS SVN r9898 is released. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

EmuCR:SDLMAMESDLMAME v0.141 for Mac OS X is released. SDLMAME is a port of the popular MAME™.

EmuCR:xxxEmuCenter2 v1.5.3 Beta is released. EmuCenter2 is a simplistic interface that combines the best emulators of console video games for greater simplicity.

Series.ini 0.141 is released. This file can can sort your games series.

Catlist v0.141 is released. Category files for MAME v0.141.

EmuCR:SS EmulatorsSSF v0.12 Alpha is released. SSF is a Sega Saturn emulator for Windows systems using DirectX 9.0b. The current version claims near-complete implementation of the Sega Saturn hardware (not counting emulation bugs), and can emulate the Saturn based Sega Titan Video arcade hardware too. As with most emulators, CDs or disc images are not included and have to be owned separately. The BIOS is also not included; as of 0.07 Beta R3, games run without the BIOS however. The usage of BIOS files is optional but recommended for better compatibility, and needed for tasks such as management of the contents of the internal memory of the Sega Saturn, or setting the system clock.