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EmuCR: MVSPSPUnofficial MVSPSP Emulator v2.3.2 is released. This is a Unofficial build updated by IsmaMj. MVSPSP Emulator is a NeoGeo emulator for PSP. MVSPSP Emulates NeoGeo (SNK) arcade games. It has good compatibility, speed, and sound.

EmuCR:WinUAEWinUAE v2.6.0 Beta 5 is released. WinUAE is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.

EmuCR: G-FS-UAEG-FS-UAE v0.0.61 is released. G-FS-UAE is a simple frontend for FS-UAE Amiga linux emulator written in Gambas3. fs-uae is a multi-platform Amiga emulator based on UAE/WinUAE, with a focus on emulating floppy-disk and CD-ROM based games.

EmuCR: Pokopom PSX Pad PluginPokopom PSX Pad Plugin SVN r109 is compiled. A XInput input plugin for PSX/PS2 emulators, and as of r48 nullDC 1.0.4 too. Pokopom is a PSEmu Pro pad plugin that emulates a DualShock1 and DualShock2 controller for PS1 and PS2 emulators respectively. It only uses XInput, so as to avoid the DirectInput troubles with X360 controllers.

EmuCR: N641964js SVN r221 is released. 1964js is the first N64 emulator written in JavaScript (CoffeeScript to JS). It is loosely a port of our N64 emulator for Windows called 1964. 1964 was written in C and C++.

EmuCR:Emu7800 Emu7800 v1.5 is released. Emu7800 is an Atari 7800 emulator implemented using Microsoft's .NET platform. Most VCS (2600) and ProSystem (7800) titles work well, with 2600 support featuring authentic HMOVE emulation, per Andrew Tower's paper "A Small Opus on the TIA." The stars in Cosmic Ark appear without emulation cheats! Emu7800 runs on Windows 2000 and higher systems. Performance is excellent on recent hardware.

EmuCR: EmuTosEmuTos CVS (2013/02/01) is released. EmuTos is a GEMDOS compatible operating system for Atari ST series computers. It is made from Digital Research's GPLed original sources and is a free and open source replacement for common TOS images for Atari ST emulators.

EmuCR:x360ce x360ce SVN r584 is compiled. Xbox 360 Controller Emulator (a wrapper library that translates the xinput calls to directinput calls) which allows your controller (GamePad, Joystick, Wheel, ...) to function like an Xbox 360 controller on a Windows PC. For example it allows you to play Grand Theft Auto (GTA) game with Logitech wheel.

EmuCR: nullDCnullDC-Naomi SVN r146 is compiled. nullDC-Naomi is an open source NAOMI Arcade System Emulator. It will NOT run Dreamcast games.

EmuCR: nullDCnullDC SVN r146 is compiled. nullDC is an open source Sega Dreamcast(DC) and NAOMI videogame systems emulator for Microsoft Windows. nullDC runs several Dreamcast games at good speed, with full sound and music. NullDC requires the latest version of Microsoft DirectX, the latest Visual C++ runtime libraries and optionally WinPcap for modem emulation. As usual for emulators, a dump of the original console BIOS is also needed. It has a plugin architecture, with several alternative implementations (some ported from Chankast) for graphics, sound, reading games burned to CD-ROMs (it cannot read GD-ROMs directly) or disk image files, memory cards, etc.

MAMEMAME SVN r20697 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

EmuCR:DolphinDolphin GLSL-master Git 3.5-595 is compiled. Dolphin GLSL-master Git is a branch of Dolphin. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. Dolphin has been changed SVN to Git recently.

EmuCR: PPSSPPPPSSPP Git (2013/02/03) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

EmuCR: MESSMESS SVN r20692 is compiled. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

EmuCR: SS EmulatorsYabause SVN r3061 is compiled. Yabause is a Sega Saturn Emulator(SS Emulator) for Linux, Windows and Mac OS X.Yabause support booting games using Saturn cds or iso files.

EmuCR:DolphinDolphin Git 3.5-368 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.