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MAMEMAME SVN r29595 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

EmuCR: MESSMESS SVN r29593 is compiled. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

EmuCR: NPlayers.iniNPlayers.ini v0.153 is released. NPlayers.ini fills the "Players" column of your favourite MAME / SDLMAME frontend letting you know how many players the game supports and if it's simultaneous play or not. You'll find more info in the text file included in the zip archive.

EmuCR: RetroArch  RetroArch Git (2014/04/11) is complied. RetroArch is the reference frontend for the libretro API. Popular examples of implementations for this API includes videogame system emulators and game engines, but also more generalized 3D programs. These programs are instantiated as dynamic libraries. We refer to these as "libretro cores". libretro is an API that exposes generic audio/video/input callbacks. A frontend for libretro (such as RetroArch) handles video output, audio output, input and application lifecycle. A libretro core written in portable C or C++ can run seamlessly on many platforms with very little/no porting effort.

EmuCR: PPSSPPPPSSPP Git (2014/04/12) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

EmuCR: Mame32Knmamex2 (2014/04/10) is released. nmamex2 is a MAME Emulator on the Windows platform. This MAME only supports NeoGeo games.

MAME32 More! v0.84.153 (2014/04/10) is released. MAME32 More! is base on Mame Plus! This is MAME compiled with Kaillera, a utility that enables Netplay on it and other emulators that support it.

EmuCR: Mame32KMame32K v0.67.153 (2014/04/10) is released. Mame32K is a MAME Emulator on the Windows/DOS platform. This is MAME compiled with Kaillera, a utility that enables Netplay on it and other emulators that support it.

Caname v0.67.153 (2014/04/10) is released. Caname is a CPS And NeoGeo Arcade Machine Emulator.

MAME Languages.ini v0.153 is released. It supports file for MameUI, which attempts to catalog all of the MAME sets based on the language used by the game.

renameSET.dat v0.153 is released. This project came about as a result of the continuous changes that mamedevs provide the names of the sets out whenever a new version of the executable. The reasons for these changes are manifold: correction of previous errors, addition of new games with similar names, etc.. By the time the project has expanded by collecting not only changes the name of the sets but also a kind of statistical data-base.

EmuCR: BizHawkBizHawk SVN r6325 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

EmuCR: SDLMESSSDLMESS v0.153 for Mac OS X is released. SDLMESS is a port of the popular MESS™.

EmuCR: SDLMAMESDLMAME v0.153 for Mac OS X is released. SDLMAME is a port of the popular MAME™.

EmuCR: DolphinDolphin Git 4.0-1382 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.