DOSBox-Staging Git (2024/12/20) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.
Project64 Git (2024/12/20) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.
V41 R9M is released. V41 is an emulator for the Coconut, Silverbird and Honeynut calculators HP41C, HP41CV and HP41CX. This emulator was created by Warren Furlow and others available at www.hp41.org and is published under the GPL. The emulator is running on all Win32 platforms.
PockEmul v2.9.2 is released. PockEmul is a Sharp Pocket Computer emulator. It is developed in C++ using Qt4 and Fmod375. It is available on Win32, Linux and Mac OS X.
InkSpector v2.0.6 is released. InkSpector 2 is an accurate Sinclair ZX Spectrum emulator for Windows.
Xenia Git (2024/12/20) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).
Mesen2 Git (2024/12/20) is compiled. Mesen is a NES/Famicom emulator and NSF player. It is still a work in progress - some features are currently incomplete or may change in future versions.
rpcs3 Git (2024/12/19) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
DuckStation Git (2024/12/19) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
GearSystem Git (2024/12/19) is complied. GearSystem is a Sega Master System / Game Gear emulator written in C++ that runs on iOS, Raspberry Pi, Mac, Windows and Linux. The main focus of this emulator is readability of source code with very high compatibility.
Dolphin Git 2412-38 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
PPSSPP Git (2024/12/19) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
BizHawk Git (2024/12/19) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

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