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EmuCR: GearSystem GearSystem v3.7.1 is released. GearSystem is a Sega Master System / Game Gear emulator written in C++ that runs on iOS, Raspberry Pi, Mac, Windows and Linux. The main focus of this emulator is readability of source code with very high compatibility.

EmuCR: WiiUCEMU Graphic Packs v943 is released. It is a Community Graphic Packs for Cemu. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC.

EmuCR: GB Enhanced+GB Enhanced+ v1.9 is released. GBE+ is an experimental GBA emulator and the planned successor to the original GBE project. Game Boy Enhanced (GBE for short) aims to be a fully functional Game Boy emulator. The goal is to create a highly portable emulator using C++ and SDL, document the Game Boy's functions through clear code, and add as many enhancements (scaling filters, cheats, custom sprites) as reasonably possible.

EmuCR: PyBoy PyBoy v2.5.2 is released. Game Boy emulator written in Python.

Simple Launcher v3.12 is released. Simple Launcher is an emulator frontend that makes playing retro games a breeze.

EmuCR: SDLVICE WinVICE r45621 is released. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).

EmuCR: rpcs3 rpcs3 for Android Alpha 7 is released. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

EmuCR: Vita3KVita3K Git (2025/04/01) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

EmuCR: ShadPS4ShadPS4 Pre (2025/04/01) is released. An early PS4 emulator for Windows and Linux written in C++.

EmuCR: rpcs3 rpcs3 Git (2025/04/01) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

EmuCR: mGBAmGBA Git (2025/04/01) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

EmuCR: GearSystem GearSystem Git (2025/04/01) is complied. GearSystem is a Sega Master System / Game Gear emulator written in C++ that runs on iOS, Raspberry Pi, Mac, Windows and Linux. The main focus of this emulator is readability of source code with very high compatibility.

Gearcoleco Git (2025/04/01) is complied. Gearcoleco is a very accurate cross-platform ColecoVision emulator written in C++ that runs on Windows, macOS, Linux, BSD, Raspberry Pi and RetroArch. This is an open source project with its ongoing development made possible thanks to the support by these awesome backers.

EmuCR: FB AlphaFB Neo Git (2025/04/01) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EmuCR: PPSSPPPPSSPP Git (2025/04/01) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

EmuCR: BizHawkBizHawk Git (2025/04/01) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.