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EmuCR: ShadPS4ShadPS4 Pre (2026/01/11) is released. An early PS4 emulator for Windows and Linux written in C++.

EmuCR: PCSX2PCSX2 v2.7.21 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

EmuCR:OpenMSX OpenMSX Git (2026/01/11) is compiled. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.

EmuCR: FB AlphaFB Neo Git (2026/01/11) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EmuCR: PPSSPPPPSSPP Git (2026/01/11) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

EmuCR: DuckStation DuckStation Git (2026/01/11) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

EmuCR: DOSBoxDOSBox-Staging Git (2026/01/11) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

EmuCR: DOSBoxDOSBox-X Git (2026/01/11) is compiled. DOSBox-x is a branch of DOSBox. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD.

EmuCR: BizHawkBizHawk Git (2026/01/11) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

EmuCR: Azahar  Azahar 2124 RC1 is released. An open-source 3DS emulator project based on Citra.

3Beans (2026/01/11) is released. 3Beans emulates the 3DS at a low level, which means that it runs the entire OS as if it were on real hardware. It can boot the home menu and play cartridge-based games, but it's still young and has plenty of issues. It's currently fully interpreted and software-rendered, which makes it portable but slow. If the project matures enough, I might try to incorporate hardware acceleration or high-level elements to achieve reasonable speeds.

EmuCR:Virtual ][Virtual ][ v13.1.1 is released. Virtual is a commercial Apple II emulator for Mac OS. Virtual ][ lets you play the old Apple games, because it supports all graphics modes, lets you control the game paddles with a USB game pad or mouse and emulates the internal speaker. When you want to temporarily interrupt gameplay, Virtual ][ allows you to save the entire virtual machine, and continue later on from where you left off.

EmuCR:WineWine v11.0 RC5 is released. Wine is a project to allow a PC running a Unix-like operating system and the X Window System to run x86 programs for Microsoft Windows. Alternately, those wishing to port a Windows application to a Unix-like system can compile it against the Wine libraries.

GSE v0.5 is released. GSE (Game Boy Speedrun Emulator) is a Game Boy, Game Boy Color, and Game Boy Advance emulator written in C#. It is intended first and foremost to speedrunners, with various features placed in making it optimal for speedrunning use. This emulator is intended as a successor to the Gambatte-Speedrun emulator. As such, GSE uses the Gambatte emulation core for Game Boy and Game Boy Color emulation. New in GSE is Game Boy Advance emulation (i.e. with Game Boy Advance games), which currently uses the mGBA emulation core.

EmuCR: DuckStation DuckStation v0.1-10530 is released. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

StarPSX v0.3.5 is released. StarPSX is a free and open-source PlayStation 1 emulator written in Rust. This project is highly work in progress and not suitable for playing games yet.