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Glitch64 SVN r47 is released.GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64.Glitch64 is the recommended Glide3x wrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.

Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.

Glitch64 SVN changelog:
r46
Fixed compilation error on Linux
r47
Added MSVS projects

Download: Glitch64 SVN r47
Source:Here

EmuCR:DeSmuMEDeSmuME SVN r2797 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

DeSmuME SVN Changelog:
r2794
implemented/enabled Lua functions: savestate.create/save/load, stylus.set, gui.box/line/text/pixel/getpixel/opacity/transparency/gdscreenshot/gdoverlay
r2795
Thou shalt include all the needed string headers.
r2796
Fixup compilation breakage for fake and alsa microphone.
r2797
I'm pretty sure that won't quite work (further mic fixup) (for code that shouldn't even need to be here)

Download: DeSmuME SVN r2797 32bit
Download: DeSmuME SVN r2797 64bit
Source:Here

EmuCR: N641964 SVN r22 is released.1964 is a free Open Source N64 Emulator. It is one of the top Nintendo emulators arround that you can get with a high game compatibility rate.

1964 SVN Changelog
r22
1964Vide: Some ucode changes, Cleaned up some stuff in TextureFilters.cpp
1964:Some changes to the ui from Marijntje

Download: 1964 SVN r22
Source:Here

EmuCR:MameHistory.dat v1.33a is released.History.dat is a searchable & comprehensive database which provides a WIP list of known antique & modern arcade games, casino games & coin-operated machines, including: arcade video games, pinballs, slot machines / pachislots, pachinkos, bat games, bingos, gun games, bowlers / shuffle alleys, jukeboxes, musical instruments, trade stimulators, fortune tellers, strength testers, kiddie rides, redemption games, allwins, working models, vending machines, pool tables, viewers, shockers, scales & more...

Download:History.dat v1.33a
Source:Here

PCSX Reloaded SVN r27897 is released.PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.

Download: PCSX Reloaded SVN r27897
Source:Here

EmuCR:DolphinDolphin SVN r4089 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r4081
GUI: Renamed a file
r4082
GUI: Small change
r4083
GUI: Tab split option in toolbar
r4084
Files: Renamed a code file
r4085
Files: Renamed a code file
r4086
Files: Renamed a code file
r4087
GUI: Dock console. Couldn't remove the border, anybody know how?
r4088
GUI: Minor change
r4089
GUI: Hide console instead of closing

Download:Dolphin SVN r4089 x86
Download:Dolphin SVN r4089 x64
Source:Here

EmuCR:PS2 emulatorPCSX2 SVN r1691 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r1686
Linux only: Preliminary fixups for supporting the new improved commandline and g_Startup implementation.
r1687
Corrected an issue when closing plugins, and fixed up Linux to compile (Though I haven't made the gui changes yet).
r1688
Fixed Elves in Linux, and implemented two out of three menu items.
r1689
Use a local variable for the elf name.
r1690
Fixed Windows.
r1691
* Re-enabled PCH in release builds; fixes various mysterious crashes.
* Restored Run->Execute's old behavior when the emu is in a reset condition
(plain jane bootup using CDVD plugin).
* Fixed some CDVD init stuff on the Linux side of things.

Download: PCSX2 SVN r1691
Download: Official Plugins - Windows Binaries
Source:Here

DsonPSP Beta 4 is released.DsonPSP is a Nintendo DS Emulator for the PSP.The DSONPSP emulator is based on DeSmuME v9 core, and has a file browser, frame skip, vertical and horizontal display options and a few other settings.

DsonPSP Beta 4 Changelog
- Speedup.
- More Fixe game freeze.
- Source Code For PSP not cleanned.

Download: DsonPSP Beta 4
Source:Here

EmuCR: StellaStella v3.0 Alpha 3 is released.Stella is a multi-platform Atari 2600 VCS emulator.The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!

Stella v3.0 Alpha 3 changelog:
- Added rewind to the debugger. This is only active inside the debugger *after* you´ve done a step/trace/frame/scanline advance. Up to 100 such actions are
currently buffered, but I´m looking into increasing this (and compressing the state info) for a future release. There´s a button to do the rewind, the ´Alt-r´ key
combo, and a prompt ´rewind´ command.
- Added ´Fixed Debug Colours´ option, which can be toggled with ´Alt-Comma´. This is similar to the functionality in the no$26k emulator. Right now, the
colours are only optimized for NTSC ROMs. Also, shared colour registers aren´t separated (so P0 and M0 are drawn in the same colour). These issues
will be addressed in a future release.
- Fixed bugs with enable/disable of graphical objects; sometimes the entire object wasn´t disabled.
- Fixed display and timing issues with ROMs that generate many more scanlines per frame than a real system can handle. This fixes slowdowns and
graphical trash in Q-Bert and the recent Playaround Adult ROM.
- Added support for 6K version of Supercharger ROMs (currently, only Cubis exists in this format).
- Added ´-joyallow4´ commandline argument and associated UI item. This allows all 4 directions to be used on a joystick (which is required for the Bumper Bash
ROM). Be careful, this can cause strange problems with other ROMs like Berzerk.
- Added ability to completely disable fullscreen mode. The ´-fullscreen´ commandline argument (and associated UI item) is no longer a boolean, but has three
possible values (1/0/-1 for on/off/disabled).
- Changed NUSIZx descriptions in the debugger to be much clearer.

Download: Stella v3.0 Alpha 3
Source:Here

EmuCR:WinUAEWinUAE v1.6.2 Beta 11 is released.Winuae is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.

WinUAE v1.6.2 Beta 11 changelog:
- fixed 68020 CE-mode cycle counting bug (too slow memory accesses)
- MOVE16 MMU support update (fetch all data before writing), MOVES MMU support update, MOVEM to memory MMU special handling support (still not working with mmulib, reason unknown)
- b10 blitter cycles given to CPU update was very wrong..
- copper BFD=0 wait woke up too early in some cases (and real fix here)
- calculate autoscale settings only when display window registers have been stable at least 1 full scanline (also fixes NTSC "jumping")
- WASAPI shared mode closest match update

Download:WinUAE v1.6.2 Beta 11
Source:Here

EmuCR: Snes9xSnes9X v1.51 re-recording r17 is released.Snes9x1.51-re-recording is the re-recording branch of Snes9x 1.51.This is the development project for this branch of Snes9x. Its primary function is to expand features related to the creation of Tool-Asssisted movies.

Snes9X v1.51 re-recording changelog:
r11
[1.43|1.51] font width correction for hi-res
r12
1.43: fix Linux compilation due to VERSION/TITLE removal and add ioapi.{c,h}
r13
1.51: fix Linux compilation as well
r14
Fix unix compile
r15
formatting
r16
formatting
r17
replace subwcrev.exe with a newer, non-upxed version, in hopes that it will no longer trip the virus scanner

Download:Snes9X v1.51 re-recording r17
Source:Here

EmuCR: Snes9xSnes9x 1.43-ReRecording SVN 17 is released.Snes9x 1.43-ReRecording is the re-recording branch of Snes9x 1.43.This is the development project for this branch of Snes9x. Its primary function is to expand features related to the creation of Tool-Asssisted movies.

Snes9x 1.43-ReRecording SVN changelog:
r10
[1.51] port r8 and r9 from 1.43
r11
[1.43|1.51] font width correction for hi-res
r12
1.43: fix Linux compilation due to VERSION/TITLE removal and add ioapi.{c,h}
r13
1.51: fix Linux compilation as well
r14
Fix unix compile
r15
formatting
r16
formatting
r17
replace subwcrev.exe with a newer, non-upxed version, in hopes that it will no longer trip the virus scanner

Download:Snes9x 1.43-ReRecording SVN 17
Source:Here

PCSX Reloaded SVN r27780 is released.PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.

Download: PCSX Reloaded SVN r27780
Source:Here

Glitch64 SVN r45 is released.GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64.Glitch64 is the recommended Glide3x wrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.

Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.

Glitch64 SVN changelog:
r44
fixed multi-threaded routines
r45
Major code cleanup

Download: Glitch64 SVN r45
Source:Here

EmuCR:PS2 emulatorPCSX2 SVN r1685 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r1685
* Added the missing cd image types to the iso browser (img, bin, nrg, etc)
* Minor fix when using cdvdiso in browser mode (keeps the browser from being obscured by the GS window).

Download: PCSX2 SVN r1685
Download: Official Plugins - Windows Binaries
Source:Here

EmuCR:DolphinDolphin SVN r4071 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r4065
GUI debugger: Added more windows to aui
r4066
GUI: Allow drag and drop between panes
r4067
Fix Zelda TP Wii and Pikmin 1 Wii sound Thanks to LordMark ! (again :P)
Set fpAccurateFcmp to true and revert ini setting, this causes random issues in various games... and it's too hacky.
r4068
Compile fix
r4069
GUI: Dock plugin windows
r4070
GUI: Fixed debugging toolbar
r4071
GUI: Save page views

Download:Dolphin SVN r4071 x86
Download:Dolphin SVN r4071 x64
Source:Here