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EmuCR:GameEx GameEx v12.13 is released. GameEx is a graphical DirectX based front-end for MAME, Zinc, Daphne, PC Games, and all command line based game emulators, along with being a good Home Theatre PC solution. It also makes a good CarPC and touchscreen frontend. The original goal was for it to be used on Windows XP Media Center and Arcade Cabinets although it will run on any version of Windows 98, ME, 2000, XP and Vista. GameEx is only 15$ to register with one year of free updates. $24 for 2 years of free updates, $33 for 3 years of free updates and $39 for free updates forever.

EmuCR: MESSMESS SVN r12846 is released. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

EmuCR: 1964mod1964mod v1.4.5 Beta v.8 is released. 1964mod is a N64 emulator using the codes from original 1964 by Schibo & Rice. It is not created as a replacement to the original 1964 emulator. Hopefully, its enhancement will benefit people who loves the original 1964. 1964mod is currently at an early stage of experimentation & development. It is used as a learning platform to improve my programming knowledge and skills.

EmuCR:VisualBoyAdvance Vba-ReRecording SVN r410 is released. VBA rerecording is the re-recording branch of VisualBoyAdvance. This is the development project for this branch of VBA. Its primary function is to expand features related to the creation of Tool-Assisted movies.

EmuCR:JPcspJpcsp SVN r2308 is released. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

EmuCR:UnrealSpeccyUnrealSpeccy v0.37.6 is released. UnrealSpeccy is a high-performance and rich features ZX-Spectrum emulator for WinNT platform.

EmuCR: Project 64Project64 Plug-in Patch v1.6.1 is released. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator.

EmuCR:My NesThanks Ala Hadid for submitting news
My Nes v3 is released. My Nes is a portable open source NES/FAMICOM emulator written in C#. it cannot emulate 100%, it still a primitive one and needs a lot of work. however it has been tested and support over 200 games, 100 playable perfectly.

EmuCR:WinUAEWinUAE v2.3.3 Beta 7 is released. WinUAE is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.

EmuCR: nullDCnullDC-Naomi optimized SVN r139 is released. This is an optimized build. nullDC-Naomi is an open source NAOMI Arcade System Emulator. It will NOT run Dreamcast games.

EmuCR: nullDCnullDC-Naomi SVN r137 is released. nullDC-Naomi is an open source NAOMI Arcade System Emulator. It will NOT run Dreamcast games.

EmuCR: nullDCnullDC optimized SVN r139 is released. This is an optimized build. nullDC is an open source Sega Dreamcast(DC) and NAOMI videogame systems emulator for Microsoft Windows. nullDC runs several Dreamcast games at good speed, with full sound and music. NullDC requires the latest version of Microsoft DirectX, the latest Visual C++ runtime libraries and optionally WinPcap for modem emulation. As usual for emulators, a dump of the original console BIOS is also needed. It has a plugin architecture, with several alternative implementations (some ported from Chankast) for graphics, sound, reading games burned to CD-ROMs (it cannot read GD-ROMs directly) or disk image files, memory cards, etc.

EmuCR: nullDCnullDC SVN r137 is released. nullDC is an open source Sega Dreamcast(DC) and NAOMI videogame systems emulator for Microsoft Windows. nullDC runs several Dreamcast games at good speed, with full sound and music. NullDC requires the latest version of Microsoft DirectX, the latest Visual C++ runtime libraries and optionally WinPcap for modem emulation. As usual for emulators, a dump of the original console BIOS is also needed. It has a plugin architecture, with several alternative implementations (some ported from Chankast) for graphics, sound, reading games burned to CD-ROMs (it cannot read GD-ROMs directly) or disk image files, memory cards, etc.

DinoBoy v0.1 Beta is released. DinoBoy is a GameBoy (Color) emulator which is in it's beta stage and author is currently working on it. The emulator has no sound support yet but the next stable version will have sound emulation.

EmuCR:VisualBoyAdvance Vba-ReRecording SVN r409 is released. VBA rerecording is the re-recording branch of VisualBoyAdvance. This is the development project for this branch of VBA. Its primary function is to expand features related to the creation of Tool-Assisted movies.

EmuCR:DolphinDolphin Git 3.0-95 is released. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. Dolphin has been changed SVN to Git recently.