rpcs3 Git (2017/11/04) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
BizHawk Git (2017/11/04) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
SNEmulDS Git (2017/11/04) is released. SNEmulDS is partially based on SNEmul, a SNES emulator for DOS and linux, which was the cooperative work of archeide & v0x.
MxUI v1.1 is released. MxUI is a new front-end for command-line MAME. MxUI is a graphical interface intended for MAME which is in the same spirit as MAME+GUI but more modern and fast, it also uses M1 and IPS patches.
Dolphin Memory Engine v0.3.0 Beta is released. A RAM search specifically made to search, track, and edit the emulated memory of the Dolphin emulator at runtime. The primary goal is to make research, tool-assisted speedruns, and reverse engineering of GameCube & Wii games more convenient and easier than with the alternative solution, Cheat Engine. Its name is derived from Cheat Engine to symbolize that.
CEMU Graphic Packs (2017/11/04) is released. It is a Community Graphic Packs for Cemu. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC.
Ishiiruka-Dolphin Custom Version (2017/11/04) is compiled. This Version complements Official Dolphin-Master giving support for legacy devices, and reducing cpu usage on the graphic thread. The focus is the gaming experience and speed. At the momment the focus is only in Windows DX9/DX11.
gbaemu4DS Git (2017/11/04) is compiled. gbaemu4DS is an open source Gameboy Advance(GBA) emulator for the Nintendo DS(NDS),
Neko Project 21/W v0.86 Rev. 37 beta 2 is released. Neko Project II is a port to the Wii of NP2 (Neko Project II), NEC PC-9801 emulator, programmed by Yui.
1964js Git (2017/11/04) is released. 1964js is the first N64 emulator written in JavaScript (CoffeeScript to JS). It is loosely a port of our N64 emulator for Windows called 1964. 1964 was written in C and C++.
rpcs3 Git (2017/11/03) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
Dolphin Git 5.0-5763 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
BizHawk Git (2017/11/03) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
GLideN64 Git (2017/11/03) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators

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