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EmuCR: rpcs3 rpcs3 Git (2020/05/03) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

EmuCR: CitraCitra Git (2020/05/03) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

EmuCR: PCSX2PCSX2 Git (2020/05/03) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

EmuCR: Vita3KVita3K Git (2020/05/03) is complied. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

EmuCR: Project 64Project64 Git (2020/05/03) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

EmuCR: VirtuaNESVirtuaNES Git (2020/05/03) is complied. This is a C++/C# port of the Visual 2C02 and the Visual 2A03 by Quietust. It combines both simulators into a single simulation and allows the simulation to run NES roms (albeit at roughly 1/1000th of the speed of a real NES). The Visual 2C02/2A03 are adapted from the code of the Visual 6502. This also adds a few feature (load/save states/memory, logging to disk). It also simulates both the 2C02 and the 2A03 together much faster than the javascript versions (10-20x faster). A few features are still missing, but the goal is to port most of the originals' features in time.

EmuCR: PlayStationhpsx64 v0301 is released. hpsx64 (Highly-Experimental Playstation Simulator x64) is a PlaysStation (PS) & PlayStation 2 (PS2) emulator for x64 based systems. This is a WORK IN PROGRESS.

EmuCR: Flycast Flycast Git (2020/05/03) is complied. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

EmuCR: PPSSPPPPSSPP Git (2020/05/03) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

EmuCR: DolphinDolphin Git 5.0-11991 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

EmuCR VisualBoyAdvanceVisualBoyAdvance-M Git (2020/05/03) is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

EmuCR: dolwinDolwin Git (2020/05/03) is compiled. Dolwin is a Nintendo GameCube Emulator for Windows. Dolwin is an emulator of Nintendo Gamecube console. This platform is based on PowerPC-derivative processor, produced by IBM Corp. and codenamed Gekko. Dolwin mainly purposed to emulate homebrewn applications.

DobieStation Git (2020/05/03) is compiled. A young PS2 emulator with plans for an optimized Android port, as well as a fast, accurate, and easy-to-use PC port. A large portion of the PS2's library can boot or get to menus. Some titles can even go in-game, including high-profile ones such as Final Fantasy X and Shadow of the Colossus. Not intended for general use.

DuckStation Git (2020/05/03) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

EmuCR: FB AlphaFB Neo Git (2020/05/03) is complied. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EmuCR: mGBAmGBA Git (2020/05/03) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.