rpcs3 Git (2020/05/19) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
Citra Git (2020/05/19) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.
Xenia Git (2020/05/19) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).
Vita3K Git (2020/05/19) is complied. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.
PPSSPP Git (2020/05/19) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
FB Neo Git (2020/05/19) is complied. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.
Project64 Git (2020/05/19) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.
GLideN64 Git (2020/05/19) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators
Mesen-S Git (2020/05/19) is compiled. Mesen-S is a cross-platform SNES emulator for Windows & Linux built in C++ and C#.
mGBA Git (2020/05/19) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.
DOSBox-Staging Git (2020/05/19) is released. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.
BizHawk Git (2020/05/19) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
Mameinfo.dat v0.221 is released. detailed mame game information (including version added, number of players, game status, cpu/audio chips, display info and maws hall of fame ratings). Provides Recommended Games for GameEx.
ARCADE v0.221 is released. ARCADE is a derivative unofficial build based on the MAMEUIFX source code. MAMEUIFX has more improvements over regular MAME.
MameUI v0.221 is released. MameUI [formerly Mame32] is the GUI version of the Multiple Arcade Machine Emulator, a program which seeks to document the internal hardware and code of all arcade games. Originally authored in 1997 by Chris Kirmse, it was the first port of Mame™ to the Windows platform.

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