DuckStation Git (2025/07/22) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
DaedalusX64 Git (2025/07/22) is compiled. DaedalusX64 is a Nintendo 64 emulator for PSP, 3DS, Vita, Linux, macOS and Windows.
Dolphin Git 2506-255 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
FB Neo Git (2025/07/22) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.
PPSSPP Git (2025/07/22) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
VCC v2.1.9.3 Pre-1 is released. VCC is an accurate emulation of a "stock" Tandy Color Computer 3 just as you would have bought in a Radio Shack store or Tandy Computer Center in 1986-1992
Red Viper v1.0.0 is released. A Virtual Boy emulator for the Nintendo 3DS continuing mrdanielps's work on r3Ddragon, which is itself based on Reality Boy / Red Dragon. It uses a dynamic recompiler with busywait detection and a hardware-accelerated renderer to achieve high performance on the 3DS's limited hardware.
ChonkyStation3 Git (2025/07/21) is complied. ChonkyStation3 is a work-in-progress emulator for the PlayStation 3 system. It can currently boot a few simple commercial games.
DuckStation Git (2025/07/21) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
DeSmuME Git (2025/07/21) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
FB Neo Git (2025/07/21) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.
PPSSPP Git (2025/07/21) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
VisualBoyAdvance-M Git (2025/07/21) is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.
GLideN64 Git (2025/07/21) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators

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