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EmuCR:DolphinDolphin SVN r2911 is released.Dolphin is the first Gamecube emulator able to run commercial games! Even at its early stage some games manage to load and run but not perfectly. Please remember that Dolphin is an experimental GameCube emulator so many games might not run and for the ones that do run you will need a strong PC.

Dolphin SVN changelog:
r2900
Edited wiki page through web user interface.
r2901
Added separate log for DSP LLE.
r2902
Copied register table from hermes code
Please use instead of magic numbers
r2903
More commenting and cleanup and added another BP Function.
r2904
DSP: Remove all mentions of the mysterious DROM. Write protect the ROMs and IRAM as much as possible while loaded (to make sure they don't get corrupted by some memory overwrite or whatever). Make instruction reads stricter - iram and irom don't wrap anymore (not 100% sure about this one). Misc cleanup + changes.
r2905
splitting shifti to lsr/lsr/asl/asr please review
r2906
DSP: minor shift instruction tweaks. that stuff about negated shift amount in the comments is spooky though. gonna have to run some test code.
r2907
minor dsp debugger improvements
r2908
More clean up + ilrrn
r2909
forgot the opcode
r2910
implement clrl (clral0/1) in the table
r2911
more doc and small fix

Download:Dolphin SVN r2911



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