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EmuCR:DolphinDolphin SVN r3140 is released.Dolphin is the first Gamecube emulator able to run commercial games! Even at its early stage some games manage to load and run but not perfectly. Please remember that Dolphin is an experimental GameCube emulator so many games might not run and for the ones that do run you will need a strong PC.

Dolphin SVN changelog:
r3130
Edited wiki page through web user interface: don't think those colons are supposed to be there...but great doc anyway ector :)
r3131
fix jap games which loaded the ansi bootrom font, resulting in garbage text
r3132
DSP: update base test to match new register naming. add mul test.
r3133
DSP: Document in a comment what CLR15/SET15 appears to do. (unsigned multiplication) minor fix in op table.
r3134
DSPLLE: Split the huge DSPInterpreter.cpp into separate files for the different categories of ops. Minor cleanups.
r3135
Added Open Wii save folder menu item to GameListCtrl, fixed a few remaining path and casting problems
r3136
compile fix
r3137
added test to make sure SR doesn't change from 2's to 1's
r3138
DSP: heavily extend mul test. Seems that only MULX* family instructions support unsigned operation.
r3139
DSP: Improve multiplier code. Add support for unsigned operation - but temporarily disabled, since it somehow makes things sound even worse :P
r3140
fixed neg and added arith test

Download:Dolphin SVN r3140 x86
Download:Dolphin SVN r3140 x64



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