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EmuCR: DaedalusX64DaedalusX64 SVN r396 is released.DaedalusX64 is a N64 Emulator for PSP.DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project.

DaedalusX64 SVN Changelog:
r391
Implemented G_GBI2_MV_MATRIX
r392
[!] Blendmode for GoldenEye Sky.
r393
Implemented GBI1_BranchZ and... eh..GBI2_BranchZ
r394
Added code for G_MV_MATRIX_1
r395
Removed duplicated code from RDP_GFX_Force_Matrix, now it calls MatrixFromN64FixedPoint. Now G_MV_MATRIX_1 uses DLParser_GBI1_Mtx.
r396
Commit a fix to some matrix lists being filled up and not being able to render anymore (fills debugger up with stuff)
Experimental, might not need to be this big.

Download: DaedalusX64 SVN r396
Source:Here



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