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EmuCR:DolphinDolphin Bi-Weekly Unofficial SVN build 3404 is released.Dolphin is the first Gamecube emulator able to run commercial games! Even at its early stage some games manage to load and run but not perfectly. Please remember that Dolphin is an experimental GameCube emulator so many games might not run and for the ones that do run you will need a strong PC.

Dolphin Bi-Weekly Unofficial SVN build 3404 changelog:
* Fixed idle skipping in the JITIL build.
* Fix handling of various pad modes Luigi's Mansion finally has correct triggers
* Some possibly major speed boosts to the JITIL build (try with ProfiledReJIT = True in [Core] section of Dolphin.ini)
* More intuitive scaling/resolution settings for the OpenGL plugin.
* Mad hax included to patch Wave Race: Blue Storm
* Improvements to Wii file handling: some VC games (Zelda: A Link to the Past!) can succeed where they didn't before.
Also fixed other things, probably too numerous to mention.
* OpenGL: fix leaking of fragment shaders
* Some improvements to the wii dvd device, can almost boot from wii menu

New features:
* File platform is shown in the gamelist, and it is a sortable category.
* WAD files can be shown in the gamelist
* Framelimiter added (from Iulius)
* Added ability to tack on custom shaders in the OpenGL plugin.

Download:Dolphin Bi-Weekly Unofficial SVN Windows build 3404 x86
Download:Dolphin Bi-Weekly Unofficial SVN Windows build 3404 x64
Source:Here



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