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EmuCR:DolphinDolphin SVN r4203 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r4192
GUI: Gray step button in JIT mode
r4193
D3D: Some more small texture dumping changes, It should be even more like the OpenGL now.
Need to find out a better way to check if a texture is already dumped.
r4194
Fix screen flickering with frameskip on D3D plugin, also fix occasional hang when turning frameskip off
r4195
quickfix slowness caused by 4193
r4196
fix annoying warning starting kuru kururin (jpeterson, this got to have something to do with your file logging?)
r4197
Fixed up the filemon a bit, added isEnable function to the logmanager and moved the FileMonitor from debug to discio to prevert cross dependencies
r4198
Revert accidental change to stringutil
r4199
DiscIO:Fix the includes up Dolphin should now compile.
D3D and OGL: A minute clean up with texture dumping
r4200
DiscIO:Quick fix for the includes again
r4201
GL: Delete "exact-2x" feature. The way it's currently implemented it requires us to allocate double-sized buffers, which really hurt some GFX cards. So, it's gone for now but may return later in some form.
r4202
fix for "properties-crash" by lpfaint
r4203
r4195, redux...

Download:Dolphin SVN r4203 x86
Download:Dolphin SVN r4203 x64
Source:Here



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