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EmuCR:DolphinDolphin SVN r4298 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r4293
A basic, un-resampled version of Zelda UCode cases 0x4,7,b,c. These are used a lot in Pikmin.
r4294
DSP HLE: External ops oops (thanks, lordmark)
r4295
wiiusesrc: change back to .c files, in order to more easily diff with "official" wiiuse wiiusesrc: enable building with windows/msvc. In order to build you need to install WDK, then build. wiiuse.vcproj uses WDK exclusively, and ignores other include/lib paths. Change the paths in wiiuse.vcproj if your version of WDK differs.
wiiuse: update compiled windows libs
r4296
set eol style to native on some missed wiiusesrc files
r4297
D3D: some changes about debugger, not useful for anyone else, and should not affact anything. So not very interesting, just get ready to do some debugging.
r4298
D3D: More not very interesting debugger fixes.

Download:Dolphin SVN r4298 x86
Download:Dolphin SVN r4298 x64
Source:Here



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