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EmuCR:DolphinDolphin SVN r4717 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r4714
NSMB background fix. Fixes 1654.
There was a problem with the fog calculations... Now NSMB shows the background, while the fog still works!
r4715
SI: still works with things that check status reg, also doesn't make games like MK:DD hang.
(there's plenty to be done in SI, but for now...it "just works" ;p )
r4716
DX9: - Add hires texture loading.
- Add an option to enable the EFB scaled copy *TODO find a better place for it to go.
SOIL - Update stb_image to the latest version (1.16 to 1.18)
r4717
Sound System Rework: Phase 1
. Fixed Sample Rate for DSP
(Now if your CPU is capable to run game at 100%, you will get pure sound without buzz or static noise)
. Fixed Sample Rate for AI
(Now if your CPU is capable to run game at 100%, you will get sync'ed video and audio)
. Fixed Backend list for DSPLLE
. Improved Aduio DMA a bit(There might be a completely redesign in following phases)
WARNING: The whole rework will take time to complete.
This commit is compilable, but could be unstable.
So you can try it and test it but don't take it as a release rev!

Download:Dolphin SVN r4717 x86
Download:Dolphin SVN r4717 x64
Source:Here



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