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EmuCR:DolphinDolphin SVN r4861 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r4850
D3D Plugin GUI cleanup of Advanced tab.
r4851
Another scons fix/hack for OSX.
wx-config keeps returning -arch i386, breaking 64-bit builds.
Thats the only place where a tuple occurs, filtering out non-strings should be fine for now until we find a better way to do this.
This commit only affects Mac OSX. utils.py is reverted on purpose. if anything like this happens again, it will most likely fail and indicate more work.
Thanks to tmator and knatsch who tested the patch on r4843
r4852
Fix an Issue that made the IR Pointer values sometimes not to be loaded from the config.
More precisely, if you booted a game before opening the config panel, they'd all go to the default values...
r4853
Load IR Pointer settings on every game boot, because that's a per-game setting (each game has it's own IR calibration)...
Please ignore previous revision, which is a proof of why late-night coding isn't always a good idea...
r4854
RIP "Optimize Quantizers" option. Now using the safe quantizer code from JITIL in all builds.
r4855
(assorted cleanup and reindent that didn't belong in the quantizer change)
r4856
delete some leftovers
r4857
Move Segher's hashing/crypto code from the Dolphin project to Common.
r4858
Temporarily disable a couple of unsafe quantizer optimizations. they will return in a better form.
r4859
Edited wiki page through web user interface.
r4860
Fixed a stupid error left by me.
r4861
Hopefully fix all remaining quantizer issues in Mario Kart Wii:
* must use a truncating float-to-int conversion, for example.
* introduce optimized variants of the single value psq_st operation (JIT only).
* fix bug in SafeWriteRegToReg when swap = false

Download:Dolphin SVN r4861 x86
Download:Dolphin SVN r4861 x64
Source:Here



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