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EmuCR:DolphinDolphin SVN r5411 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r5405
DSP Jit more minor fixes
r5406
DSP Jit annoying shifts
r5407
First OSX keyboard stuff...works, with limitations:\nNo Mouse support yet (Add gamepad via IOKit as well?)\nCould poll less for less cpu time\nDon't know why rumble events don't seem to be sent to the class until right before it's deleted (Billiard?)
r5408
oops, don't need ~KeyboardMouse() anymore...
r5409
Make wiimote connect/disconnect hotkeys work when not rendering to main. Also made them configurable.
r5410
Just a small WIIUSE[WIN32] update to avoid dependencies @wiimote_plugin in my next commit.
You can check whether WM_DEVICECHANGE got triggered by a Wiimote.(Pair-up arrival/removal)
r5411
cleanup some osx keyboard code...still can't get mouse or hid transactions to work (although supposedly the kernel caches reports anyways)

Download:Dolphin SVN r5411 x86
Download:Dolphin SVN r5411 x64
Source:Here



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