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EmuCR:PS2 emulatorPCSX2 SVN r3138 is released. PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r3130
PeopsSPU2: Convert to use VC++ shared CRT; so that printf gets properly intercepted by the main exe; so that we can get some log info... maybe.
r3131
PeopsSPU2: Remove framework version info from the project file (seems to cause problems on runtime version selection).
r3132
Screwed up my last i18n commit -- forgot that gettext/poedit needs explicit text literals to work from, so my pxE_* macros won't work. This version should be better.
r3133
Portaudio: sync with portaudio /trunk up to revision 1505 (mostly linux stuff).
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Revision 1505: wasapi:
- implemented support of non-Interleaved buffers (paNonInterleaved) for WASAPI blocking interface for input and output
- blocking methods will now use PA sample converters
Revision 1504: alsa: - releasing memory of non-MMAPed buffer on stream closure by Pa_CloseStream
Revision 1503: alsa:
- reverted buffer size (2048) hardcoding for non-MMAPed devices to avoid crash on wrong buffer size usage (whole area requires more work)
- optimized non-MMAPed device operation to avoid malloc(memset)/free usage on every processing call avoiding significant performance penalty
Revision 1502: alsa:
- fixed deadlock in PaAlsaStream_WaitForFrames if device is paused, poll() results are now checked for 0 and if 64 times exceeded an error (paTimedOut) is returned
- removed hardcoded low-limit of latency for non-MMAPed devices, it is an obligation for user to set an acceptable/desired latency value
- tuned XRUN recovery sequence for MMAPed devices
Revision 1501: fixed compile for DirectSound implementation under MSYS, missing DSSPEAKER_7POINT1_SURROUND define
r3134
Also update glew to 1.5.4, and wglext.h to the latest version from http://www.opengl.org/registry/api/wglext.h
r3135
zzogl-pg: fix for issue 701 : screwy config dialogs in win32, caused by incorrect 'bool' type on Win32 API CALLBACK functions.
r3136
Added a little OOP to the CPU detection code, and turned one monolithic cpu detection function into several isolated ones (isolated by what general info they detect).
r3137
wxWidgets/msw: Kill off some warnings introduced when I excluded some unused packages from the wx lib.
r3138
SPU2-X: Disable MSVC's SSE2 opts (they suck anyway -- nothing more than a novelty option at this point). The SSE2 detection code was causing problems, namely perma-hangs when applying settings.

Download: PCSX2 SVN r3138
Download: Official Beta Plugins Pack [11 March 2010]
Source:Here

4 Comments:

  1. wow that are some changes
    any1 know where gabest went of? he's the dev of the GSdx plugin.

    ReplyDelete
  2. Vacation.
    Everyone deserves a rest now and then.

    ReplyDelete

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