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EmuCR:DolphinDolphin SVN r5998 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games. OpenCL is enabled in this build.

Dolphin SVN changelog:
r5995
Use .cpp suffix when detecting libraries. On some systems, g++
is required to correctly link with C++ libraries like wxw.

Tell OS X that the user is doing something when using the wiimote
so that the screensaver doesn't come on when playing a Wii game.

Replace unnecessary floating point with integer math.

Remove unnecessary 's.

Correct a few type nits.
r5996
Oops, removed one too many.

No need to autoconf for libusbhid - all USB-capable BSD's have it.
r5997
New Wiimote Plugin: Keep track of the io_write report sizes instead of just sending MAX_PAYLOAD bytes. (Should fix the issues of my last commit)
r5998
Add fifoWait property of Event Object to SaveStates.

Download:Dolphin SVN r5998 x86
Download:Dolphin SVN r5998 x64
Source:Here

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