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EmuCR:DolphinDolphin SVN r6378 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.

Dolphin SVN changelog:
r6373
DX11: Add an option to choose the internal resolution.
DX9: When clearing the back buffer in Renderer::Swap(), use IDirect3DDevice9::Clear instead of a clear quad if possible. Should improve performance marginally.
r6374
The change to StringFromFormat was overwriting the last character with the NULL terminating character.
Also update a deprecated function call.
r6375
Make gui panic alerts thread safe in linux.
r6376
make projection hack and emustate settings default to none/not set instead of -1
r6377
Quietly log writes to 0xc0003030. Written to only by bs1, and we don't seem to really care about it.
r6378
Windows build fix

Download:Dolphin SVN r6378 x86
Download:Dolphin SVN r6378 x64
Source: Here

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