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EmuCR:DolphinDolphin SVN r6399 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.

Dolphin SVN changelog:
r6393
proper .libs fixing building problems under vs2008, x32 and x64. Please dont use vs2010 for buildings those static libs next time to keep compatibility under vs2008 atm.
r6394
move wiiuse to Source/Core and add to the main dolphin solution
make wiiuse link dynamically with hid.dll, removing the need for WDK
compile wiiuse as c++
r6395
Fix compiling wiiuse on with CMake and SCons
Also fix confusing formatting in a SConscript file
r6396
Don't add wiiuse to CPPPATH in the main SConstruct file since it's already done in the SConscript file for wiiuse
r6397
Apparently, that SConstruct file was correct already...
r6398
Simplify OpenCL compile-time detection on OS X.

Turn wiiuse io_osx.m into Objective-C++.
r6399
Change the cmake check_lib routine to use REQUIRED/OPTIONAL instead of TRUE/FALSE.
Add a check to see if -Wno-unused-result is supported by the compiler.
Fix some compiler warnings in the wiiuse code.
Fix a bug in the wxGTK panic alert code.

Download: Dolphin SVN r6399 x86
Download: Dolphin SVN r6399 x64
Source: Here



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