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EmuCR:DolphinDolphin SVN r6631 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.

Dolphin SVN changelog:
r6625
Add an option to toggle caching EFB->RAM copies.
skid_au had implemented this in a previous revision and enabled it by default, but it caused glitches if STC wasn't set to "safe" (which kinda defeated the purpose since it slowed down stuff again).

Also renamed the "safe texture cache" to "accurate texture cache", since setting the "safe" texture cache to "safe" sounds kind of silly..
r6626
Forgot committing the changes to VideoConfigDiag.h in r6625...
r6627
Various ClearScreen fixes.
Will fix some games and break some others.
Assist trophies in SSBB work fine now, Super Mario Sunshine is a little broken again.
Still needs some more work...
r6628
Avoid shadowing variables.
r6629
Fix shadowing like in DX9..
Not sure if the previous commit broke anything, but better be safe..
r6630
On OS X, we claim all keyboard events while emulation is running to
avoid wxWidgets sounding the system beep for unhandled key events
when receiving pad/wiimote keypresses separately from HID devices.
r6631
* 2nd attempt to fix Alpha channel on ClearScreen

Download: Dolphin SVN r6631 x86
Download: Dolphin SVN r6631 x64
Source: Here

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