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EmuCR:DolphinDolphin SVN r7149 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.

Dolphin SVN changelog:
r7145
Added hotkeys for most of the commands available in the File and Emulation menus.
r7146
Make hotkey dialogue display in two columns.
r7147
Tweaks to Wii rerecording for general stability and reliability.
* Better control over which Wiimotes save/load input from input files (general sync improvement).
* Wiimote save stores the ACLQ, allowing maintaining control across save/load (thanks to skid for the idea).
* Wiimote reconnect on save/load now an option - enabled by default to preserve present behaviour. Disabling this allows the above change to be effective.
r7148
Integrate helper functions from VideoSoftware's VideoConfigDialog
into the shared VideoConfigDiag.

Clean up the list of hotkey defaults a little.
r7149
Fix bug wherein the "reconnect on load" checkbox wasn't actually connected to the core setting.

Download: Dolphin SVN r7149 x86
Download: Dolphin SVN r7149 x64
Source: Here

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