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EmuCR:DolphinDolphin SVN r7357 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.

Dolphin SVN changelog:
r7351
The escape key should now work to close most of the dialogs in dolphin. Let me know of any that I missed. I am sure there are some. I also notice that anytime a wxNotebook is used a page should be set to get proper focus on the dialog.
r7352
Some more work on making dialogs close when escape is pressed. Also make sure dialog modality is ended properly so that they can be closed on OSX.
r7353
A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attempt to fix the crash on stop(didn't help :p). For some reason CFrame::DoStop is called twice.(might be the issue)
r7354
Build fix for linux, and fix a deadlock when the core is initiated.
r7355
Reinstate AfterInit(), which is still needed for MacOpenFile()
to work properly and possibly also wxProgressDialog.
r7356
Fix the nogui build.
r7357
DX11: Preserve w coordinates of lines and points. Fixes glitches when a line is partially behind the camera.

Download: Dolphin SVN r7357 x86
Download: Dolphin SVN r7357 x64
Source: Here

4 Comments:

  1. useless little updates
    they must release when there are big improvements of new features

    ReplyDelete
  2. The Dolphin devs don't release these at all. EmuCR just compiles and releases the latest SVN revisions whenever they feel like it (which is often).

    ReplyDelete
  3. #5 Your absolutely right. Amazing how ignorant people open their mouth without knowing what they are talking about.

    ReplyDelete

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