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EmuCR:JPcspJpcsp SVN r2061 is released. JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

Jpcsp SVN changelog:
r2056
Fix for gamepad support: better handling for buttons/controls having national
characters in name: always use the identifier name internally instead of the
component name.
r2057
Fix for sceKernelWakeupThread: wakeup the thread only if it is waiting in a
sceKernelSleepThread.
r2058
VideoEngine: small improvement in the detection of multiple PRIM commands in
sequence.
r2059
sceMpeg: improved the decoding of small videos (e.g. logo).
sceMpeg: improved the synchronization between audio and video
(maxAheadTimestamp) based on tests using JpcspConnector.
r2060
Savedata selection window: when displaying the savedata list, select the first
entry if no other entry is selected.
r2061
Improved the audio play:
- basic processing for looping audio. Not yet complete, the second buffer
handling is still missing.
- improvement for application using a very small audio buffer. It seems that the
PSP can handle a 32k buffer, but xuggler requires 3*32k to start the audio
decoding.

Download: Jpcsp SVN r2061
Source: Here



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