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EmuCR:JPcspJpcsp SVN r2244 is released. JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

Jpcsp SVN changelog:
r2241
Improved the loader: the entry address for the "root" thread is the module start function when defined.
r2242
Fixed sceKernelRotateThreadReadyQueue when rotating the ready queue of the thread currently running. It should yield.
r2243
Improved the compatibility of sceIoOpen: return an ID in the range [4..63]. Some games seem to rely on this.
r2244
Improved IO stat operation:
- Cleaned up UmdIsoFile and UmdIsoReader;
- Fixed a priority bug in IO stat in IoFileMgrForUser;
- Improved handling of "sce_lbn" named files.

Download: Jpcsp SVN r2244
Source: Here



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