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EmuCR:DolphinDolphin GLSL-master Git 3.0-237 is released. Dolphin GLSL-master is a branch of Dolphin. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. Dolphin has been changed SVN to Git recently.

Dolphin GLSL-master Git changelog:
* Put Vertex Uniforms in to the correct places to get ready for UBOs.
* add ProgramShaderCache.* to visual studio project files
* Add in UBOs, doesn't work yet. Still debugging here.
* Merge branch 'GLSL-master' of https://code.google.com/p/dolphin-emu into GLSL-master
* Remove bSupportsGLSLLocation since it won't work how I expect it.

Download: Dolphin GLSL-master Git 3.0-237 x86
Download: Dolphin GLSL-master Git 3.0-237 x64
Source: Here

6 Comments:

  1. Brand new Dolphin? or a side project?

    ReplyDelete
  2. just another temporary fork, the code from this fork will eventually make it into the main branch.

    ReplyDelete
  3. I'm getting: "Error Compiling Pixel Shader" regardless of video settings. Never had problems before. I've got 8GB DDR3 1600, i7 2600K and GTX470

    ReplyDelete

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