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EmuCR:WinUAEWinUAE v2.4.0 Beta 16 is released. WinUAE is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.

Download: WinUAE v2.4.0 Beta 16
Source: Here

1 Comments:

  1. Beta 16:

    - AROS CDFS update, disabled annoying and pointless "Write protected" requester.
    - Reload shader filter automatically if shader file´s modification date changes, quicker to experiment with filters, changes will be visible immediately.
    - Added texelsize as a parameter to _winuae.fx shader, needed to quickly access other pixels (not just current pixel), version number bumped to 3.
    - DirectDraw mode screen blanked when adjusting slider settings on the fly.
    - Reordered emulated autoconfig boards, first comes all Z2 boards and then all Z3 boards. KS1.x stops autoconfig process when first Z3 board is found, previously filesystem "board" was after Z3 boards causing UAE controller HDs to not mount under 1.3 if Z3 or RTG was enabled. Debugger ´dm´ command also shows name of current autoconfig board in autoconfig config space if autoconfig didn´t finish.
    - Picasso_FindCard() will now return error if RTG board is not fully autoconfigured.
    - Added RTG Z2/Z3 board mode selection. NOTE: both Z2 Fast RAM and Z2 RTG RAM must fit in 8MB Z2 autoconfig region.
    - Removed NO_SHUTUP flags from emulated autoconfig devices, AOS is now allowed to "shut up" the card (usually can only happen if there is no free config space) and continue autoconfig process. Probably never happens but maybe someday it is needed.
    - Clear RTG screen buffer when switching modes, sometimes previous graphics was visible on border area if RTG resolution changes without host screen mode change.
    - Low latency vsync partial rewrite, fastest possible CPU/JIT should have better peformance compared to previous betas, triple buffering is not needed anymore, double and triple should have exact same performance, triple only increases latency. RTG low latency vsync should be stable now, some hangs also fixed.

    NOTE: Previous betas saved gfx_backbuffers_rtg=2 to configuration file, edit it or remove it manually if you want to use double buffer (=1) RTG mode which is also the default now. There is no GUI option yet.

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