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EmuCR: GekkoGekko Git (2012/07/25) is compiled. Gekko is an open source great Gamecube(NGC) emulator. Gekko is an experimental Nintendo GameCube (NGC) emulator started in 2006 by ShizZy and Lightning. It features a very advanced 32-bit dynamic recompiler and its own OpenGL graphics core, and is capable of booting many commercical titles.

Gekko Git Changelog:
* reenabled GL_INTENSITY and GL_LUMINANCE_ALPHA formats, fixes some stuff
* added reset/restore render states, clear emulation, better EFB->XFB emulation
* added a Rect data type for general use, cleaned up comments

Download: Gekko Gekko Git (2012/07/25)
Source: Here

3 Comments:

  1. i really hope that wil be much lighter than dolphin i have a quad core 2.2 ghz but mario sunshine run a 70% of the real speed, yeah i know that matter the clok and not the number of core.

    ReplyDelete
  2. No, this is for Game Cube games only. So, it should be much lighter. The Dolphin emulator runs both Wii and Game Cube. So that's difference. Hope it helps.

    ReplyDelete
  3. it in early development though, worse than Dolphin GC emulation
    booting games yes, playing games, well we have to wait

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