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EmuCR: GekkoGekko Git (2012/08/13) is compiled. Gekko is an open source great Gamecube(NGC) emulator. Gekko is an experimental Nintendo GameCube (NGC) emulator started in 2006 by ShizZy and Lightning. It features a very advanced 32-bit dynamic recompiler and its own OpenGL graphics core, and is capable of booting many commercical titles.

Gekko Git Changelog:
* some refactorings, added support for TEV alpha combining (early functionality/experiemental)
* first cut of implementing TEV stages and color op in the shader :-)
* hackish texture fixes (note - this is just sh** ported from the old plugin, haven't actually even considered fixing this up yet..)
* added code for uploading TEV color - this is temp, will be moved to shader later

Download: Gekko Gekko Git (2012/08/13)
Source: Here



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