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EmuCR: PCSX2PCSX2 SVN r5371 is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r5367
cmake:
* set CMAKE_POSITION_INDEPENDENT_CODE variable for future cmake policy (which need to be upgraded to remove some warnings)
* On multiarch system, force the search on 32bits library (/usr/lib/i386-linux-gnu). Change previous compilation behavior on 64 bits system
- Before: cmake search lib in 64 bits dir (64 bits lib needed to be install) but the linker got the 32 bits lib under the hood.
+ now: cmake search lib in 32 bits dir (only 32 bits lib need to be install). The linker still get 32 bits lib. In others word, you need to install -dev:i386 package on debian/ubuntu system
r5368
VIF: Some optimizations for the VIF Rec, some small clean-up/optimizations for VIF itself.
r5369
Fixed Issue 1311: UI percentage values sometimes save incorrectly to ini file.

All UI percentage values (framerates, zoom) are saved incorrectly when the number ends with 0n (e.g. 105 is saved as 150, 307 is saved as 370, etc). The problem becomes apparent when these values are loaded from the ini file after restarting pcsx2.
r5370
New: Allow changing the language at any time.

Added menu item (always in English): Misc -> Change Language. Displays a message that the first time wizard will be displayed after pcsx2 is restarted, and requests the user to restart.
r5371
Fixed: Change-Language menu item was a checkbox (plain menu item is enough here).

Download: PCSX2 SVN r5371
Source: Here

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