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EmuCR: PCSX2PCSX2 SVN r5388 is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r5381
GSdx ogl: Fix a nasty crash because of the multithread hack.

canditate for 1.0 branch
r5382
Make PCSX2 compile with Visual Studio 2012 (1/3): Workaround compiler differences that result in compile-time errors.

NOTE: The 'glew' project does NOT build yet, but it will have to be decided how to approach the problem (String literal too long in glew.rc)
r5383
Make PCSX2 compile with Visual Studio 2012 (2/3): Copy project files and solution from their vs2010 originals. Not updated yet!
r5384
Make PCSX2 compile with Visual Studio 2012 (3/3): Upgrade the project files and fix a few project names. Update the .sln to point to the right project files.
r5385
ZeroGS/vs2012: "count" is a function in the vs2012's std:: namespace, so it conflicts to use count as a variable when "using namespace std;" is in place. Renamed the two instances of that issue to "counter".
r5386
Turn off SAFESEH for ZeroGS and ZZogl.
r5387
Remove glew from the 3rdparty libs. It's not currently used by any project.
r5388
Missed one reference in he vs2008 sln

Download: PCSX2 SVN r5388
Source: Here



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