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EmuCR: GekkoGekko Git (2012/10/02) is compiled. Gekko is an open source great Gamecube(NGC) emulator. Gekko is an experimental Nintendo GameCube (NGC) emulator started in 2006 by ShizZy and Lightning. It features a very advanced 32-bit dynamic recompiler and its own OpenGL graphics core, and is capable of booting many commercical titles.

Gekko Git Changelog:
* Changed GLFW hints to specify OpenGL version 3.1 context - this should be the minimum required
* changed shader version to 1.4 to comply with OpenGL 3.1, updated XF uniforms to be a UBO
* changed shader version to 1.4 to comply with OpenGL 3.1
* added uniform_manager.cpp to CMakeLists for video_core
* disable wireframe

Download: Gekko Gekko Git (2012/10/02)
Source: Here



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