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EmuCR: GekkoGekko Git (2012/11/15) is compiled. Gekko is an open source great Gamecube(NGC) emulator. Gekko is an experimental Nintendo GameCube (NGC) emulator started in 2006 by ShizZy and Lightning. It features a very advanced 32-bit dynamic recompiler and its own OpenGL graphics core, and is capable of booting many commercical titles.

Gekko Git Changelog:
* moved all remaining vertex shader uniforms into the VS UBO
* renamed UBO management variables to be more generic
* added texture coords transformation, added padding to GXVertex (to bring it to a 4-byte boundary in size), cleaned some alpha compare code

Download: Gekko Gekko Git (2012/11/15)
Source: Here

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