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EmuCR:DeSmuMEDeSmuME SVN r4434 is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME SVN Changelog:
r4434
Cocoa Port: - Fix compiling. (I forgot to commit displayView.h in r4432, oops!)
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r4433
OpenGL Renderer: - Add PBO support. - Pixels reads are now multithreaded, giving a significant performance boost. (Note: This optimization does not work on GPUs lacking PBO support and running on Windows. Someone please research...)
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Download: DeSmuME SVN r4434 x86
Download: DeSmuME SVN r4434 x64
Source: Here

2 Comments:

  1. Fix please.

    It's a 0 byte file and not decompressing properly.

    ReplyDelete
  2. according to GPUcapsviewer, my card (GTX 275) support the GL_ARB_pixel_buffer_object extension... but the emu crash after loading any game.
    Switching to software mode and all is working fine.
    Well, will wait for further development, desmume is already an excellent piece of work as it is.

    ReplyDelete

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