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EmuCR:JPcspJpcsp SVN r2940 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

Jpcsp SVN changelog:
r2937
Improved texture cache: better detection of texture change for texture in format 4-bit indexed. Can probably help applications not updating correctly textures for text (which are usually in 4-bit indexed format).
r2938
Improved performance for indexed vertices (GU_INDEX_...): compute lowest and highest index numbers and only reload the vertices in this range.
Could help applications having a performance degradation due to r2877.
r2939
Fixed the decoding of compressed textures (DXT1, DXT3, DXT5) when the buffer width is larger than the texture width.
r2940
Option added to select a background color in the Image Viewer. Only for debugging purpose.

Download: Jpcsp SVN r2940
Source: Here



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