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no$psx v1.0 is released. no$psx is a nocash Playstation PSone emulator by martin korth

03 Dec 2012 no$psx v1.0 - first release
The Emulation should be complete with all hardware features fully implemented and working, though as by now it´s tested with only a dozen of games, so there may be still some problems with other games (bug reports are welcome).
The BIOS is emulated via a BIOS-clone, which is free and faster than the original PSX-BIOS. There may be still some compatibilty issues (especially as most PSX games are applying patches the to original BIOS; the BIOS clone is reproducing known patches, but may fail on unknown ones). In case of problems, it may be recommended to use a copy of the original BIOS (with filename PSX-BIOS.ROM in no$psx folder).
CDROMs are supported via real CDROM drive, via complete disk images (in .NRG or .CUE+BIN format), via single-track images (.ISO files), or as raw executables (.EXE files).
Requirements are 1-2GHz, which is maybe not so fast (other PSX emulators are said to be working at 200MHz). CPU emulation is currently done on the fly (I might get that faster by using pre-compiled code in future versions). Rendering is done by software (I could maybe improve speed by adding dual core processor support) (another way would be using hardware acceleration, but my experiences are that this stuff isn´t too pixel accurate, if it´s working at all).
Debugging/Development functions include disassembler, debugger, breakpoints, assembler, I/O map viewer, VRAM viewer, polygon viewer, TTY console window, and complete PSX hardware specs.
Updates are planned, I´d love to spend more months on the PSX. The problem is that I am almost totally broke, eventually I can get through December, but in January I might start needing to borrow money from my parents. That would help me temporarily, but, in long term, I don´t want to become "the guy that gets paid by his parents for making emulators". So far, it would be a big relief if more people would click the donate button - money is scaring me, and I don´t need much of it, but I could really need some support. If you like the program and can afford a donation: Please help!

17 Feb 2008 no$psx project started
The no$psx project was started in 2008. Alltogether it took around 12 or 15 months fulltime work until reaching a well working state. Thereafter, I felt pretty much brain-washed, and needed a long break, until finally getting around to adding final details for the first release in 2012.
Credits big thanks to doomed for releasing all the TXT files with PSX specs back in late nineties.

EmuCR: no$psx

Download: no$psx v1.0
Source: Here

7 Comments:

  1. can you extract 3D models from the debugger?

    ReplyDelete
  2. avg detect is as virus win32/heur...
    also the archive itself is very suspicious, having only singe exe file inside...

    ReplyDelete
    Replies
    1. LOL you consider a single file to be suspicious? Oh man thats rich.Thats why I still come to this site,to get a good laugh

      Delete
    2. Also do yourself a favor and toss AVG in the trash.Its good for numerous false positives.Grab yourself Avast free

      Delete
    3. no thanks http://forum.avast.com/index.php?topic=101044.0
      i prefer to use something less paranoic

      Delete
  3. 1.Change your antivirus to better one.
    2. There is nothing suspicious about it, most of martin emulators are like this, they have only single .exe file.

    ReplyDelete
  4. If he needs money some improvements over ye$gba will give more support than another PS emulator ...

    ReplyDelete

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