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EmuCR:DolphinDolphin wii-network Git 3.5-316 is compiled. Dolphin wii-network is a branch of Dolphin. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. Dolphin has been changed SVN to Git recently.

Dolphin wii-network Git changelog:
* Fix read/write registers.
Fix read/write register support for r0 - rF.
Reshuffle to have reads/writes together in code.
* Disable the OpenAL and Pulseaudio audio backends
They are currently broken and cause sound issues which are not present in other
backends:
* OpenAL plays music 2x too fast in Zelda UCode games with HLE
* Pulse backend uses a lot of CPU power and slows down emulation significantly
Both backends are currently being re-implemented in separate branches of
Dolphin, so this should be a temporary removal.
Fixes issue 5878.
* Game ini updates for de Blob.
* Automatically set focus on game list window.
Fixes issue 5880.
* Automatically set focus on game list window.
Fixes issue 5880.
* Very tiny cleanup of ChunkFile.h.
Also changed the size parameter from DoVoid to size_t. As far as I know, that should never be negative.
Also changed the the count parameter of DoArray to size_t, this also should never be negative.
Got rid of some typecasts.

Download: Dolphin wii-network Git 3.5-316 x86
Download: Dolphin wii-network Git 3.5-316 x64
Source: Here



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