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EmuCR:DolphinDolphin GLSL-master Git 3.5-718 is compiled. Dolphin GLSL-master Git is a branch of Dolphin. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. Dolphin has been changed SVN to Git recently.

Dolphin GLSL-master Git changelog:
* Check for sampler object support, just to be nice.
* Implement OGL sampler cache. Allows binding a texture multiple times with different parameters. Also possibly gives a very small speed improvement.
* revert b5fe39b8c721 "fix texture parameters"
these parameters are really floats. I was just wrong
* fix texture parameters
* Revert "map_orphan_and_risk - next try for upload method"
This reverts commit 17747fcfb8a4f076ea97d8d5781539735ab32f72.
On orphaning, some gl drivers do heurisitics where to store the buffer.
As the hack may only work on pinned memory, it would be much less deteministic.
* remove ati workaroung for mipmap creation
isn't needed any more by merging mapmap_fixes

Download: Dolphin GLSL-master Git 3.5-718 x86
Download: Dolphin GLSL-master Git 3.5-718 x64
Source: Here



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