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EmuCR:JPcspJpcsp SVN r3065 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

Jpcsp SVN changelog:
r3065
Fixed syscalls using "checkDispatchThreadEnabled = true": the return code ERROR_KERNEL_WAIT_CAN_NOT_WAIT is also returned when the interrupts are disabled. Systematically analyzed all the ThreadManForUser functions for checks on "checkDispa...
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r3064
Fixed sceKernelReferMutexStatus: the last element of the structure SceKernelMutexInfo is the ID of the thread owning the mutex (or -1 if not owned), not the number of waiting threads. Discovered using JpcspTrace.
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r3063
New PSP plugin "JpcspTrace" allowing the logging of specific syscalls when running an application on a real PSP. This plugin should allow a better debugging of applications not running correctly on Jpcsp by comparing with a similar run on a...
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Download: Jpcsp SVN r3065
Source: Here



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